ZhopaNogi wrote:Hi again!
My english isn't so cool, but i'll try to explain, which important things miss in DP Composer. Maybe they will help to make this great soft a little better and... interactive. )
1. Each item has a menu, where we can select (optionally) "Use Item" link. But in this case we always (!) go to another location (chosen in composer). And what shall we do, if, for example, our hero found a key and have to use it to open a door. Create special rule path "Open a door" if key is in possesion - imho is little bit rude. I mean is it possible to use items only on some locations? Maybe, several locations (first he opens a door and later he throws the key in the dog).
2. Sometimes we need to speak to somebody in our quest. In this case we have just to add some text (after chosing right answers or questions in path-menu) to main text in the same location. Maybe even some pathes shall appear or not appear in the end of dialog. Such things can be useful not only for dialogs, but also for other tricks. Unfortunately, DP Composer hasn't such feature.
3. Maybe it will be cool to integrate some objects into location text. For example, "You see a book on the table". So, instead of automatically adding a book with an action, or writing special "Get a book" path, player have to click on this word in the text to pick it up. So to say, such items has item menu with description, where you can choose "take item" link. And some items aren't allowed to be taken. So, player can only read description for it. "Drop item" is also useful thing.
This all for today. )
I'lll write again if you don't mind.
Thanks for such a great program!
And what do you think about russian localization? I can help with great pleasure with it.
Pupskopf wrote:Mmh, more important than imagesupport in my opinion would be mp3-support. Because in a Textadventure, the adventure takes part in the reader's fantasy. Every single reader will create his own images in his mind, according to the written text. But what most people can't imagine, is the music behind the fantasy, a sense supporing atmosphere stronger than every image could do.
So my favorite for the future of Dreampath: Musicsupport
Greetings
Nick
Magma wrote:Have i told you how much i like dreampath? Its awesome
That said i got yet another suggestion.
A compare variables option. If A bigger than B go to page 1, if B bigger than A go to page 2.
I know i did alot of juggling to make it work...
1 - C=0
2 - C+A
3 - C-B
4 - if C bigger than 0 then go page 1 if not go page 2...
Repeat the 4 at each time you need
Well, it worksbut i guess there could be a easier way
)
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